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Our projects

We create interactive learning materials, with a focus on learning worlds aligned with German state curricula. Explore completed projects, concepts and creative experiments.

EdVentures: our learning worlds

Discover our main product for schools, media centres and education authorities. The EdVentures Lab brings learning worlds and information for classroom use together in one place.

Illustration: an educator and learners explore playful learning worlds together.

Learning projects in practice

Project image: Learning world: Lake Ecosystem

Learning world: Lake Ecosystem

This interactive learning world lets students explore a lake as a complex ecosystem, discovering zones, food webs and environmental factors. Teachers can use it flexibly for guided teaching or independent, inquiry-based learning.

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Project image: Case study: Meins – Deins – Alle

Case study: Meins – Deins – Alle

A real-time multiplayer serious game about ecosystem regeneration and resource management. Players collect resources from shared fields and experience the tension between individual gain and collective sustainability.

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Project image: Design Monsters

Design Monsters

A browser game combining elements of Pokémon and roguelikes. E-learning design problems appear as monsters, and players learn to tackle them using game design techniques.

See EdVentures in motion

Our video introduces the learning experience. You can watch it directly on YouTube.

Watch the EdVentures video on YouTube

More learning game concepts

Project image: Together Town — experience democracy

Together Town — experience democracy

In this real-time multiplayer concept for civics lessons, students build a town together. They make decisions and experience participation, responsibility and community.

Project image: Training Reality — VR simulations for onboarding

Training Reality — VR simulations for onboarding

UX consulting from a game design perspective, 3D development, VR navigation and interaction mechanics, and playtesting support onboarding.

Project image: The Captain’s Dilemma

The Captain’s Dilemma

A serious game concept for aspiring managers about making decisions under pressure. At its heart is the balance between speed, quality and collaboration. Every decision takes time, and every second counts.

Ideas beyond entertainment

Game design opens up possibilities for apps, art, research and digital spaces. These examples show the range of our work and concepts.

Project image: Playful apps

Playful apps

A concept for a gamified digital zoo map: information about the zoo and its animals, together with quests, encourages visitors to discover and explore.

Project image: Playful art

Playful art

For a small application on our website, our artists imaginatively recreated PlayInsight’s home office workspaces.

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Project image: Playful research

Playful research

A concept combining location-based play with interactive learning: users are encouraged to collect biodiversity data in their surroundings. Sharing it with the relevant environmental authority is part of the idea.

Project image: Playful entertainment: Scrappy

Playful entertainment: Scrappy

An atmospheric 2.5D platformer: a small toaster robot finds its way from the scrapyard into the light. Precise controls, low-poly visuals and expressive sound shape the experience. The previously announced Steam Early Access window is 2026/2027.

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Project image: Playful websites

Playful websites

A complete WordPress redesign with an embedded interactive tour of a practice, recreated in detail in pixel art.

Awards & funding

ThEx AWARD 2024

ThEx AWARD 2024

Before the company was officially founded, we entered the 2024 ThEx Award and reached the top 10 in the “Gründen” (starting a business) category.

ThEx AWARD 2025 Top 10 badge

ThEx AWARD 2025

In 2025, we applied again and reached the top 10 in the “Gründen” category from 121 applications.

Thuringian start-up grant

Our innovation-based start-up project was supported by Thüringer Aufbaubank and co-funded by the European Union.

Funding period: November 2024 – October 2025

Co-funded by the European UnionThüringer Aufbaubank

Behind the scenes

Notes and planning material

Devlogs

Follow our projects from first prototypes to finished games. We share creative processes, technical developments, lessons and challenges from our work in game design, XR and development.

Read the devlogs
People working together at a table

PlayInsight News

Explore activities, events, meetup recaps and inspiring talks from the growing games and XR community in central Germany.

Read the news

Let’s turn your idea into a learning experience.

Illustration of an interactive learning experience

Tell us about your goals and requirements. Together, we can explore a suitable solution.

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